BetterHUD → Bedrock · Experimental
BetterHUD on Bedrock with Kafal
BetterHUD is built for Java servers, while Bedrock uses a different UI system. Kafal’s experimental HUD conversion is designed to bridge supported setups without publishing the internal conversion method.
What this feature is for
The goal is simple: keep a custom server HUD visible and useful for Bedrock players joining through Geyser.
Good candidates
- custom status HUDs
- image-based overlays
- supported text and glyph content
- server HUDs that need one Java and Bedrock workflow
Experimental means test first
HUD systems can be very server-specific. Treat this feature as beta/experimental and verify every important screen state before production.
No public implementation guide
Kafal does not publish the internal BetterHUD conversion logic. The public documentation focuses on compatibility, setup and testing.
Kafal Converter
Try BetterHUD conversion in Kafal
Use the converter for supported Minecraft Java server packs and Bedrock/Geyser workflows.
